[ESCROW] Pool (Billiards)
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[ESCROW] Pool (Billiards)

Real pool on every table in GTA

Play 8-ball, 9-ball and practice on any pool table in GTA. Server-checked physics, spectators and no dependencies.

  • standalone
  • 8-ball & 9-ball Full rules: breaks, fouls, ball in hand, calling the 8 and a shot clock.
  • Custom animations Made for billiards: lean, reach and rail-bridge stances, live draw-back and strike.
  • Every map table Map and MLO pool tables become playable with no setup.
  • Server-checked shots The server simulates every shot, so clients can't fake a result.
  • Real physics Spin, throw, cushions and pocket jaws, the same on every client.
  • Spectators Anyone within 10 m sees the balls, the aim and every shot.
  • No dependencies No ox_lib, no framework. Prompts, dialogs and sound built in.
  • Optimised Under 0.3 ms during a match, 0.00ms when idle.
DependencyNone

docsnobit_pool

A FiveM pool script that plays like real pool

8-ball and 9-ball for two players, plus a practice mode, on any pool table in the world. Every shot runs on its own physics engine, players are animated at the table with their own cue, and a clean HUD shows the score, clock, power and spin.

Custom billiards animations

Players don't stand next to a floating cue. Animations made for this script put them at the table and follow every shot, from lining up to the follow-through.

  • Enter, aim, draw back, strike, recover and exit clips
  • Normal, lean, reach and rail-bridge stances, picked from the table
  • Draw-back follows your mouse pull
  • Watchers see the shooter's body and cue move smoothly

Works on the tables you already have

Pool tables on the map, MLO interiors included, become playable by themselves. Add more tables anywhere with a single line in the config.

  • Base map and MLO tables found automatically
  • Extra tables as vec4 coordinates
  • Floating table prompt: new game, practice, join or watch
  • Leave, walk away or disconnect and you forfeit

Full 8-ball and 9-ball rules

Legal breaks, open table, groups, fouls and ball in hand, all checked by the server.

  • 8-ball: call your pocket for the 8, lose on an early or wrong pocket
  • 9-ball: hit the lowest ball first, pot the 9 to win
  • 30-second shot clock, paused while balls move
  • Practice mode with free cue ball placement and rerack

Physics you can feel

Sliding and rolling balls, top, back and side spin, cut-shot throw, cushions with angled pocket jaws. The same physics runs on the server and on every client, so every shot looks the same to everyone.

  • Power curve for soft, controlled shots
  • Spin set with the mouse or arrow keys
  • Guideline: full, short or off, with the cue ball's path
  • Cinematic aim and top-down cameras

Cheat-proof by design

The shooter only sends the shot's inputs. The server simulates it, applies the rules and sends the result to the players and anyone watching. Shot inputs, ball-in-hand spots and table reports are all checked and rate-limited.

Standalone and light

No framework and nothing else to install. Translatable through a single locale file, every key can be rebound, and sounds are made live in the browser, so there are no audio files. Measured at about 0.3 ms per frame while watching a shot, and close to nothing when no one is playing.

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