The 3D map, minimap and pause menu your FiveM server deserves
Replace the FiveM minimap, pause menu and fullscreen map with a modern 2D/3D interface, Cayo Perico and postal codes included. Standalone, 0.02 ms resmon.
nobit_map
The GTA V fullscreen map, minimap and pause menu, rebuilt from scratch as one standalone FiveM script. Works with ESX, QBCore, Qbox or no framework at all, and idles at 0.02-0.03 ms.
Toggle 3D terrain you can tilt and orbit: the same map, two ways to read it.
The island is part of the map, not a blank patch of sea. Fly over, drop a waypoint, it reads like the rest of the world.
Every style works in both 2D and 3D. Let your players pick a look they truly love.
Blips from your other scripts show up on their own. Add one line to a script's manifest and its blips bring their names, sizes and routes too.
Put gang turf, districts and business areas straight onto the world map. In 3D, zones sit on the terrain instead of floating over it.
The standard postal codes most servers already use, drawn on the map. "I'm at 8042" means the same spot to every player and every officer.
The native minimap is gone. Players set up its replacement in simple UI settings, with a live preview, and every choice is saved.
The GTA pause menu is replaced with your server's own: your name and logo, the player's face, name and ID, and the map. Prefer the vanilla menu? Turn it off and use only the map and minimap.
Players pick one of 12 theme colours and it runs through the minimap, the map, the menus and their route. GTA's own HUD accent follows it too, so the native parts of the screen match.
Double-click to set a waypoint and get an animated route with live remaining distance, over the top of everything else on the map.
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