What you get
Three native systems, replaced properly
The fullscreen map, the minimap and the pause menu — rebuilt from scratch.
Fullscreen map
2D and 3D, on the same map
Toggle 3D terrain you can tilt and orbit — the same map, two ways to read it.
- Toggle 2D / 3D instantly
- Search the map
- Pan, orbit and zoom controls
- Zoom to your player with ease
Map styles
Three map styles, one resource
Both 2D and 3D map styles are available in these styles. Let your players pick a look they truly love.
- Native — like in GTA V
- Satellite — realistic
- Print — playful
- Available in both 2D and 3D modes
Blips
Bring your blips across in minutes
Your existing blips keep working. Native GTA blips are picked up automatically.
- Native blips supported out of the box
- Full sprite atlas, every vanilla icon
- Blips from other resources carry over
- Supports descriptions
Blip names & docs
Zones
Territory drawn where it belongs
Put gang turf, districts and business areas straight onto the world map.
- Any shape, any colour, any opacity
- Visible both in fullmap and minimap
- Reads clearly in both 2D and 3D
- Supports descriptions and names
Minimap
A minimap your players can shape
The native minimap is gone. What replaces it is configurable in-game, live, with every value persisted per player.
- Border, shadow, blur and spread
- Width, height and opacity
- Anywhere on screen
- Minimap zoom
Pause menu
Immersive pause screen
The GTA pause menu map panel is replaced end to end — server identity, your player card, and a clean quit flow.
- Server name, player count and player ID
- Native settings available
- Active locations at a glance
- Leave server / quit game
Routing
Waypoints that actually read
Set a waypoint and get a drawn route with live remaining distance, over the top of everything else on the map.
- Drawn routes with remaining distance
- Legible at every zoom level
- Set a waypoint from search or the map
- Draws on 2D and 3D terrain